<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>SHOTGUN: ShellShock [AlphaTest] Devlog - itch.io</title><link>https://roryka.itch.io/shotgun-shellshock</link><description>Visuals don&#039;t matter, Gameplay is what matters, get near, kill more.</description><item><guid>https://roryka.itch.io/shotgun-shellshock/devlog/1523565/shotgun-shellshock-catching-up</guid><title>SHOTGUN: ShellShock Catching Up</title><link>https://roryka.itch.io/shotgun-shellshock/devlog/1523565/shotgun-shellshock-catching-up</link><pubDate>Fri, 15 May 2026 13:30:45 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzI3MjYzODEwLnBuZw==/400x224%23c/JO75FM.png" class="post_image"/><p>This game has a very long history It was originally a tower defense game, then a roguelike, and then it transitioned to a straight shooter. Regarding weapons, older versions also had the Pump and Auto...</p>]]></description></item><item><guid>https://roryka.itch.io/shotgun-shellshock/devlog/1522327/stabillness-update</guid><title>Stabillness Update</title><link>https://roryka.itch.io/shotgun-shellshock/devlog/1522327/stabillness-update</link><pubDate>Wed, 13 May 2026 11:06:29 GMT</pubDate><category>devlog</category><description><![CDATA[<p>- addet Blender Arms - deleted NEAR - more optimization...</p>]]></description></item><item><guid>https://roryka.itch.io/shotgun-shellshock/devlog/1519540/morestability</guid><title>MoreStability</title><link>https://roryka.itch.io/shotgun-shellshock/devlog/1519540/morestability</link><pubDate>Sun, 10 May 2026 08:52:39 GMT</pubDate><category>devlog</category><description><![CDATA[<p>PUMP and AUTO deleted. Less Enemy. More Stability...</p>]]></description></item></channel></rss>